enelin / enemy lines - computer game series
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by r. pikrin - pi_raph a t yahoo com

when i want to write a quick game, try something new, experimentation ...
so emphasis is put on getting experience with technics and themes, a fast release cycle and playable games.
features, polish and getting everything right are not considered all that important. but i do plan to further polish older parts where considered worthwhile (probably el7 next).

enelin ten
abstract topdown shooter - enemies are created from segments that define their behaviour.
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enelin eight
Scifi 3d-shooter. Blast your way through walls and enemies with your shuttle
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enelin seven
first person shooter against planes
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enelin six
3d navigation with reduced visual information.
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enelin five
2d spaceship dogfight
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enelin four
very simple futuristic racing game
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enelin three
semi-abstract first person 3d-shooter
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enelin two
stationary 3d-shooter
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enelin one
simple abstract 2d shooter game
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by r. pikrin ( pi_raph a t yahoo com ) - generously hosted at: http://proj.phk.at/el/ by proj.phk.at